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Sketches |
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Portal Commander project
began with ideas that involved sketches and concept drawings. There
are two characters; Commander Core (Com-Core) and Commander Scorpion
(Com-Scorpion). Below are
some of the sketches.
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Most of the designs were
influenced from computer games, Command & Conquer: Tiberian Sun and
C&C3: Tiberium Wars by Westwood Studios and Electronic Art while
some styles were from Dragon Ball by Akira Toriyama.
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Character
Pack |
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After done lot
of sketches and concept drawing, the final design was
approved and the next stage began, a Character Pack. It's a
compilation of the story,
character profile, poses, character turnaround, etc. By
doing a character pack, we will understand more about the
character especially the character body, shape, size,
expressions and how they look from any different angles. Below
are some scans from the Character Pack.

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Commander Core (Com-Core)
poses |
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Commander Scorpion (Com-Scorpion)
poses |
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Paperclay Models |
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Honestly I'm not
very expert in this but I think its pretty enjoyable to make
and see the characters in a real 3d form.
The models was
done using paperclay. You can get paperclay from any art
shop and it's price is around RM7 - 10 per pack (sorry I
forgot it's weight). I used 3 to finished both
Com-Core and Com-Scorpion models. |
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| Com-Core
bone/skeleton |
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| Shaping-up
and adding details |
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Finished! (I'm sorry
because there is no Com-Scorp's work-in-progress photos.)
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Painting |
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Some of the
sketches I made on paper before proceed with canvas. |
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The painting was
done using acrylic on 24" x 36" canvas.
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Layer by layer
from back to front.
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Finished!
Credits
Thank you to my
lecturers, Mr. Fauzi Naeim, Mr. Zaky, UniKL Bachelor in
Animations Design (BCAD) students especially Amir, Erdi,
Meor, Laila, Laili, Reaza, my junior and to all of those who
have helped me in the project. |
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